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Doom64 Absolution TC

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Here it is! Over a year of hard work by the Doom 64 TC staff. To run the Doom 64 TC, You must have the Doom2.wad (hope you paid for it), use the install file, and the music wad. Doom64 Absolution TC
Here it is! Over a year of hard work by the Doom 64 TC staff. To run the Doom 64 TC, You must have the Doom2.wad (hope you paid for it), use the install file, and the music wad.

Community Chest

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Community Chest is a 2003 megawad that contains 32 new levels, made by members of the Doomworld community. It requires a limit-removing source port to play. A sequel, Community Chest 2, was created a year later, followed by another sequel, Community Chest 3, in 2007. Community Chest
Community Chest is a 2003 megawad that contains 32 new levels, made by members of the Doomworld community. It requires a limit-removing source port to play. A sequel, Community Chest 2, was created a year later, followed by another sequel, Community Chest 3, in 2007.

Community Chest 2

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Following the success of the original Community Chest, Community Chest 2 is a 32 map megawad including levels made by 26 different authors from the Doom Community. Originally announced almost one year ago in December 2003, it is now complete and ready for your enjoyment.Community Chest 2
Following the success of the original Community Chest, Community Chest 2 is a 32 map megawad including levels made by 26 different authors from the Doom Community. Originally announced almost one year ago in December 2003, it is now complete and ready for your enjoyment.

Community Chest 3

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The third installment of the series, Community Chest 3 boasts 32 maps made by 20 different authors from the Doom community. After one year of work, they have been made available for your enjoyment.Community Chest 3
The third installment of the series, Community Chest 3 boasts 32 maps made by 20 different authors from the Doom community. After one year of work, they have been made available for your enjoyment.

Community Chest 4

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The fourth installment of the series, Community Chest 4 boasts 32 maps made by 20 different authors from the Doom community. After four years of work, they have been made available for your enjoyment. Included in this package is the base resource WAD compiled for the project, which can be found in cc4-tex.zip. It may be a good starting point if you need a large, varied, and meticulously organized texture WAD for your project!Community Chest 4
The fourth installment of the series, Community Chest 4 boasts 32 maps made by 20 different authors from the Doom community. After four years of work, they have been made available for your enjoyment. Included in this package is the base resource WAD compiled for the project, which can be found in cc4-tex.zip. It may be a good starting point if you need a large, varied, and meticulously organized texture WAD for your project!

Pisstepanks Weapon edits

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Hello, take these weapons if you like them and do whatever you want with them!Pisstepanks Weapon edits
Hello, take these weapons if you like them and do whatever you want with them!

Echo Path

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-4 classes to play -New weapons -New enemies -New gore system (hope you don't mind Nash, but I upgraded Nash gore to be more "chunky" :roll: )-New effects -New ItemsEcho Path
-4 classes to play -New weapons -New enemies -New gore system (hope you don't mind Nash, but I upgraded Nash gore to be more "chunky" :roll: ) -New effects -New Items

Spear: Return to Danger v1.1

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Based on Spear of destiny and Return to Danger. All the enemies and weapons have been replaced with wolfenstein enemies, and some of the power-ups have been changed. Most sounds are from the Spear of destiny games, but 2 or 3 are from findsounds/freesounds/Partners in Rhyme. Armour has been changed to protect more because many of the enemies use bullet weapons and you won't be able to avoid damage as easily.Spear: Return to Danger v1.1
Based on Spear of destiny and Return to Danger. All the enemies and weapons have been replaced with wolfenstein enemies, and some of the power-ups have been changed. Most sounds are from the Spear of destiny games, but 2 or 3 are from findsounds/freesounds/Partners in Rhyme. Armour has been changed to protect more because many of the enemies use bullet weapons and you won't be able to avoid damage as easily.

D64 Outcast

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10 maps + 2 secret maps. Outcast was never ready for public eye. Kaiser cancelled it in early 2005. The site where it had info about it is down as well. Kaiser then went on to release it in July 5th that year. Requires Doom64 (doom2.wad).D64 Outcast
10 maps + 2 secret maps. Outcast was never ready for public eye. Kaiser cancelled it in early 2005. The site where it had info about it is down as well. Kaiser then went on to release it in July 5th that year. Requires Doom64 (doom2.wad).

Hallway To Hell

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This is a medium to large map I made at the start of the year for the Doom 2 engine. It's quite detailed with plenty of monsters, secrets, traps and surprises. Should hopefully be challenging, but not confusing. Has a few distinct and interesting environments. It's singleplayer only for now, but I can always update it. Let me know what you think.Hallway To Hell
This is a medium to large map I made at the start of the year for the Doom 2 engine. It's quite detailed with plenty of monsters, secrets, traps and surprises. Should hopefully be challenging, but not confusing. Has a few distinct and interesting environments. It's singleplayer only for now, but I can always update it. Let me know what you think.

Shuffle lite

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A "diet" version of Scalliano's monster randomizer wad, with a selection of familiar enemies (and a few new ones) recreated entirely in DECORATE with translations (some of which are better than others, I admit :P), all of which crammed into less than 32kBShuffle lite
A "diet" version of Scalliano's monster randomizer wad, with a selection of familiar enemies (and a few new ones) recreated entirely in DECORATE with translations (some of which are better than others, I admit :P), all of which crammed into less than 32kB

Doom Rising v3.1 + classic patch

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A total conversion that pretty much changes every aspect of the game to make it feel and play more like Doom 3, without sacrificing the 2d bit feel or level design of the original games.Doom Rising v3.1 + classic patch
A total conversion that pretty much changes every aspect of the game to make it feel and play more like Doom 3, without sacrificing the 2d bit feel or level design of the original games.

Doom Monster Randomizer

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The vanilla edition includes 5 new enemy types: the chaingunner for the Ultimate Doom, the Nightmare Imp, the Lost Spectre, the Hell Spectre and the Red Baron. The new monsters are mainly variations on the old ones that add a little variety without being excessive. The enhanced edition is for those that want lots of custom monsters. Almost every original monster is randomized, with the Arch Vile being the only monster that isn't. All of the custom monsters were chosen from the Beastiary based on how well they compliment the originals. As an example, expect various classes of imps to spawn where imps normally do along with the original variety. Each monster class has no more than 5 varieties, with most having 2 or 3. Monster spawns are weighted based on what monster would normally appear. Doom Monster Randomizer
The vanilla edition includes 5 new enemy types: the chaingunner for the Ultimate Doom, the Nightmare Imp, the Lost Spectre, the Hell Spectre and the Red Baron. The new monsters are mainly variations on the old ones that add a little variety without being excessive. The enhanced edition is for those that want lots of custom monsters. Almost every original monster is randomized, with the Arch Vile being the only monster that isn't. All of the custom monsters were chosen from the Beastiary based on how well they compliment the originals. As an example, expect various classes of imps to spawn where imps normally do along with the original variety. Each monster class has no more than 5 varieties, with most having 2 or 3. Monster spawns are weighted based on what monster would normally appear.

Smart Scavenger

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With Smart Scavenger, those large pickups now break down into smaller pickups if you have more ammo or health than the amount that the pickup would normally refill, leaving the odd clip, handful of shells, rocket, cell or Stimpack on the ground to pick up when you need it. Smart Scavenger also comes in versions for Heretic, Strife, and Chex Quest.Smart Scavenger
With Smart Scavenger, those large pickups now break down into smaller pickups if you have more ammo or health than the amount that the pickup would normally refill, leaving the odd clip, handful of shells, rocket, cell or Stimpack on the ground to pick up when you need it. Smart Scavenger also comes in versions for Heretic, Strife, and Chex Quest.

Hexen II monsters

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This projects goal is to recreate the Hexen 2 monsters with Hexen-style sprites (no model rips) for use in Doom, Heretic and Hexen (Png sprites).Hexen II monsters
This projects goal is to recreate the Hexen 2 monsters with Hexen-style sprites (no model rips) for use in Doom, Heretic and Hexen (Png sprites).

Ketchup - Universal Gore Mod Test 4

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This is basically Brutal Doom with none of the gameplay changes... just the blood and gore, nothing else. This is for compatibility with Total Conversions. Another advantage is that it can be used for any IWAD (except Strife and Hacx)... so I guess you could call it very lite brutal doom. Ketchup - Universal Gore Mod Test 4
This is basically Brutal Doom with none of the gameplay changes... just the blood and gore, nothing else. This is for compatibility with Total Conversions. Another advantage is that it can be used for any IWAD (except Strife and Hacx)... so I guess you could call it very lite brutal doom.

10x Universal mod

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Take on more enemies then you ever thought you could. Compatible with all IWADs except hacx & chex.wad.. It does work with the sequel chex3.wad though you have to use a separate file that is included in this rar.10x Universal mod
Take on more enemies then you ever thought you could. Compatible with all IWADs except hacx & chex.wad.. It does work with the sequel chex3.wad though you have to use a separate file that is included in this rar.

Scalliano's 667 Shuffle

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Rather than having the refinement of Snarboo's randomizers or the OTT lunacy of AEoD, this mod lies somewhere in the middle. It randomizes weapons and monsters. Everything featured in this mod has been done in the Doom style. It also randomizes the spawns by class, so a Cyberdemon will never spawn in place of an Imp, or a BFG in place of a shotgun. There is a lite version of this (that only replaces monsters) which you can download elsewhere.Scalliano's 667 Shuffle
Rather than having the refinement of Snarboo's randomizers or the OTT lunacy of AEoD, this mod lies somewhere in the middle. It randomizes weapons and monsters. Everything featured in this mod has been done in the Doom style. It also randomizes the spawns by class, so a Cyberdemon will never spawn in place of an Imp, or a BFG in place of a shotgun. There is a lite version of this (that only replaces monsters) which you can download elsewhere.

WolfenDoom - Spear Revisited

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Spear Revisited Remake for Zdoom/Gzdoom. A new WolfenDoom adventure with 21 levels and 4 original weapons, score bar and all original SR enemies. Have fun! Note: Doom2.wad is requiredWolfenDoom - Spear Revisited
Spear Revisited Remake for Zdoom/Gzdoom. A new WolfenDoom adventure with 21 levels and 4 original weapons, score bar and all original SR enemies. Have fun! Note: Doom2.wad is required

Statusbar Reloaded v1.2

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Contains additional information not present in normal huds, a Q3 layout, indicators for when items wear off, kill/secret counter, optional air counter if anyone makes underwater levels, for both fullscreen/normal.Statusbar Reloaded v1.2
Contains additional information not present in normal huds, a Q3 layout, indicators for when items wear off, kill/secret counter, optional air counter if anyone makes underwater levels, for both fullscreen/normal.
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