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Doom Rickoller (D2-TNT-PLUTONIA-D1)

music shows to die approaching zombies and monsters have caught some great larger levels but kill him but do not let some buttons music shows to die approaching zombies and monsters have caught some...

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Hideous Destructor

The Hideous Destructor weapons and monsters mod is, among other things, a "gameplay re-imagining" of Doom. The basic premise goes something like this: what if Doom, with its demons and zombies and...

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Hard Doom v6.3.3

Hard Doom is a replacement/enhancement mod that replaces all monsters in the classic Doom games with versions that are similar in role, but more dangerous. In general, Hard-Doom is geared towards...

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Zharkov Goes to the Store

What happens when an insane, reality-bending kung-fu master is so plagued by hunger that he starts to hallucinate a demon invasion? It's probably best not to ask and just play this mod instead. Zharky...

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Blastphemy (Doom 2)

BlastPhemy is the same as the map doom 3 special mind some people have edited this map as the same of doom 3 I repeat: BlastPhemy is the same as the map doom 3 special mind some people have edited this...

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Flay the Obscene - Reversed

This map is a revamp of the original Flay the Obscene, which was released in 1999. As a 15 year anniversary celebration of the map -which was the first big noticeable release from me- I have decided to...

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Demons of Problematique

A short trip through hell, set on by a classic Doom story. Originally intended as just a Boom compatible level, I got a little carried away with it, especially the ending credits\scenes. It carries in...

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Hideous Destructor (5/05/14)

Changes (5/05/14): Idle barons no longer wander. Shotgun guys' random aim spread very slightly decreased on average. Berserk overhauled. Now each use does much less wounding and regenerates a few more...

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Dungeon (My first doom map)

It's probaly stupid that I uploaded this to here as it is my first ever doom map, but I just put it up here for all your opinions. It's a very short, but challenging WAD.It's probaly stupid that I...

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Super Mario Doom [1-5] (Demo)

the adventures of super mario bros map has created a new edition of doom 2 for the demo have to attack to rescue the toad bowser is just a demo that is not the full versionthe adventures of super mario...

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Doomkid's Deathmatch 2!

Hello again fellow Doomers. Here I have 15 more deathmatch maps for you all to enjoy, as usual! I think people who are familiar with my deathmatch stuff will find these to be above my previous par - I...

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Party Base

A tiny tech level made for Mr Chris birthday... Authors MAY use the contents of this file as a base for modification or reuse. Permissions have been obtained from original authors for any of their...

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Doomkid's Deathmatch!

Here are 15 Vanilla-limit removing DM maps for your enjoyment. Some are known to crash DOS Doom 2 (Damn Visplane overflows!) but every other port including Zdoom, Zdaemon, Zandronum and Doom Legacy all...

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ZMatch 2014

We're all oldschool deathmatch lovers who make maps - Hope you enjoy! Item Respawn and Weapons Stay DMFLAGS reccomended. Thanks to Mr Cripsy and Capo for their help with playtesting!We're all oldschool...

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Magic Walker Doom (MWDoom) [Episode 1]

Authors may NOT use the contents of this file as a base for modification or reuse unless written permission is obtained from the author.Authors may NOT use the contents of this file as a base for...

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Alone

Alone is one map made by me for Doom II. Its ''horror'' map You're last survivor in some sort of space station. I recommend Brutal Doom with this. Any Feedback is welcome. Alone is one map made by me...

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Gateway Experiments: Ep1 Space Station Omega

The start of a new series of story-driven WADS. It is set 10 years after the events in Doom Arcade and uses the characters I have created for Doom Arcade and an earlier project, The Doom Chronicles....

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The Depths of Fear

Here's a fairly large map that I recently completed and thought I may as well release. It will take a bit of exploration to uncover everything. Can you find all the secrets? Ports that should work are...

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La Base Maldita

My last map, now finished, for GzDoom. Uses lots of 3D Floors, Slopes, lots Dynamics Lights, New Music, new ambience sounds, etc, etc, etc... All Readme File is in Spanish, but nothing really...

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Threshold of Pain: SE

This isn't Threshold II. What it is, however, is a cosmetic upgrade of the first installment. In light of a number of advancements in the (G)ZDoom engine which ToPII makes use of, for the purposes of...

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Browsing all 2007 articles
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