Quantcast
Channel: Addon files RSS feed - Doom II - ModDB
Viewing all 2023 articles
Browse latest View live

Playstation Doom PB Edition 9.0

$
0
0
Playstation Doom PB Edition 9.0
(THIS IS NOT MY MOD I HAVE JUST MADE IT PB COMPATIBLE) This is BrutalDoomIsAwesomes PSX Brutal Doom, made PB Compatible! This mod comes with the flashlight from SlyDoyle on ZDoom forums, and is all prepped and ready for you to dive into! Requires the latest GZDoom/ZDoom build, and load after PB and before any other mod you have! **ONLY run with Doom 2 WAD** Enjoy!

Sledge PB

$
0
0
Sledge PB
This is the legendary sledgehammer, ported to Project Brutality! it has a 50/50 chance of spawning with the chainsaw! Load after PB and use the latest DEV Doom build! enjoy!

Hideous Destructor GZDoom 1.8.10 compatable

$
0
0
Hideous Destructor GZDoom 1.8.10 compatable
** 9/28/2015 ** removed some GZDoom 2.x code to make it compatable with GZDoom 1.8.10, does not work in 1.9, please use GZDoom 1.8.10 as it uses more code than GZDoom 1.9

Sunlust

$
0
0
Sunlust
Sunlust is a set of 32 boom-compatible maps for Doom II, designed to be played from pistol start. The maps meander through a range of themes, from traditional bases and temples to abstract hellish, void, and tech aesthetics. UV is designed primarily for ubermensch doom-gods, thus we encourage most players to start off on HMP or lower.

WWNazisV2-CJ Flavor v.1 Standalone and Redux patch

$
0
0
WWNazisV2-CJ Flavor v.1 Standalone and Redux patch
kar98k IS from the lippeth's S&S, the colt is an edited version of the luger. Has extended magazine size and damage, has enemies from spear resurrection enemies, and some additional ones from it's sequel! See description for full details. Includes Redux Patch by Master_Moose that adds M1 Garand, big blood splatters, ejecting casings, liquid sprites, 3d models and a flashlight.

ww-nazis Soundpack

$
0
0
ww-nazis Soundpack
Changes sounds for all the weapons to something more realistic.

Medal of Doom (Final)

$
0
0
Medal of Doom (Final)
I finally finished, this is perhaps the first of many (If you like it). Here are the first three levels of the PSone classic, Medal of Honor. there is some changes on every level not to appear as simple focusing a little more on the latter. The difficulties are very different, I had to do many tests to turn the balance between life and ammunition. In the last level of difficulty of the Nazis (is really hard, so hard that have not finished this difficulty) ... In recent difficulties ammunition is almost certain (at least for me) save ammunition. Any error, write down here! Sorry for English :{

Herian 2

$
0
0
Herian 2
Herian2 is fully compatible with only ZDoom version 1.17 or later. Herian2 has a simple story line. The setting, time-wise, is prior to the fearsome adventures that were seen in Doom and Doom2 the likes of which has never been see again. Many tales have been told since but, with few exceptions, most although.... perhaps interesting, do not have you quaking with fear like the originals. Before the days of Doom many of the characters that we came to know in these tales and those of Heretic and Hexen were closely associated with each other. Things were different then. During those days the family of Cyberdemons, for example, were closer to their original form before they were modified (not for the first time), due to necessity, for the injuries they endured. The Imps too were a little different. Your player character is returning from war with a view to settling down to a quieter way of life. Little did he know that what he had already experienced was only the beginning. In this tale h

Doomkid's Deathmatch 3!

$
0
0
Doomkid's Deathmatch 3!
Greetings Deathmatch fanatics! I've slaved over Doom Builder yet again and constructed 12 more deathmatch maps for some fun fresh fragging. These ones are a bit different than my older maps, I went in with the goal of creating some really powerful, replayable layouts. The better you know the turf, the better you'll do in game - There are lots of secrets and hidden bonuses.

Sperglord Alt Weapon Textures for BDv20 and Others

$
0
0
Sperglord Alt Weapon Textures for BDv20 and Others
These are the alt textures for the assault rifle/flame cannon in brutal doom sperglord edition, i have made these brutal v20, brutal pack, and brutal 19 compatible. They will only work with these versions as of right now, i might make more editions in the future im not sure. I also included some brightmap lighting for the rifle sights! (theyre in the Pk3 so its all in one file)

Shut Up and Bleed 0.4a

$
0
0
Shut Up and Bleed 0.4a
-- New Difficulty setting "Shut up and die", Featuring 2x enemy health, 3x enemy damage, with upgraded and aggressive monsters -- New New difficulty setting "Shut up and bleed", featuring 2x enemy health, 3x enemy damage, and normal monsters are replaced with alt monsters -- Old "Shut up and bleed" Difficulty setting renamed "No escape". -- All the changes from Ed's "Enhanced" version has been implemented -- The pipe has been reworked so you can hold the fire button and release it to swing the pipe. its damage and hit range has been buffed -- Sonnelion's project looks like it's being thrown mid-swing. Same with Abaddons -- Explosions were reworked. -- Burrower animation sorta fixed. -- Lolth gun attack turned into a fast projectile mimicking Hitscan but making them much fairer. -- Stinger now has a scope -- Rifle and stinger now autoreload when they enter their scoped-dryfire states (only if autoreload cvar is turned on) -- Kicking now requires stamina -- Hud has been redone, ammo val

Shut Up and Bleed: Zombie Edition v1.11i

$
0
0
Shut Up and Bleed: Zombie Edition v1.11i
Basically replaces the enemies that where imps, with zombies so that ZombieGuy are ZombieScientists or KnifeZombie and ZombieShotgunGuy are the Remnants that where a WolfensteinSS replacement (lowered their health to balance them). Made sure that the "Deepones", "Writhe" AKA Aracnorb, "Golem", "Mortuus", and "Roach" do not spawn. The zombies occasionally drop ammo or shards, reduced chance for Remnant to drop a Beretta, gave KnifeZombie small chance for Revolver or Beretta drop, ZombieScientists drop vials sometimes. I also made some other changes like removed Abbadon since his hellish theme feels out of place and used Sonnelion instead as the Baron replacement, Lich now spawns in place of Hellknights & LichKing is a rare Baron spawn. Reduced the health for the 2 Caco replacements & the ObsidianSatyr. Plans? I would like to get the Malbouge (mancubus spawn) replaced with a stitched up walking meat factory, and to get the Helliate (chaingunguy replacement) replaced with a Banshee.

Egypt in Hell

$
0
0
Egypt in Hell
Shortly after my first wad (Medal of Doom) I decided to create one with Egyptian thematic. Add new monsters and two guns with Heretic style. Perhaps there is an error with the platforms so expect to share them before pressing another in an error if you later add a mod for weapons, it will not start with the pistol mod but the game is otherwise normal.

RealGoreBDv3

$
0
0
RealGoreBDv3
*cough* well...all the way back from Brutal Doom v15, Sgt.MarkIV created this little gem all the way back on ZDoom forums when he was around over there, and it was claimed to have "Crossed the line" so to speak...but who cares now anyways-so in that case...i decided to bring it back for all to see, and hear...and enjoy. This has all the brains, body halves, hearts, flesh chunks, and even eyeballs for you to bask in as you step on the dead bodies of your enemies, all made by the big man himself...what i did was make them more realistically sized (they were the size of a whole monster itself in the original version he made), tweaked a bit looks wise, and smoothed out for your liking! All you do is load this after Brutal doom, Project brutality, any brutal doom version you love! Then gasp in "ahh-hahahahHAHAHAHA" at the awe inspiring guts that SHOULD be seen when you kill that demon spawn with that bfg (or whatever you like to use)...enjoy the slime and blood splattering fun

UDM3 Deathmatch

$
0
0
UDM3 Deathmatch
the new map including deathmatch doom 2 There are 16 maps including all the fun people video game Doom 2

Revolution!

$
0
0
Revolution!
Revolution! is Thomas van der Velden's first megawad! The levels are short, sweet, and fun!

Estranged Beta

$
0
0
Estranged Beta
Estranged is a 32 level megawad that Foodles been working on/off on for the past few years, it's Boom compatible (tested on Zdoom and prBoom+) and uses stock doom/doom2 textures (not including the skies). Each map can be played through with a pistol start and all difficulty settings have been implemented, there is also "new" music for most of the levels.

Bulltubus

$
0
0
Bulltubus
Bulltubus is a custom monster for Doom 2, based in Mancubus

Brutal Patch v3.2

$
0
0
Brutal Patch v3.2
This is the Brutal Patch menu that TheZombieKiller made a while ago, and I've made this v20 compatible! I was told by them that I could take over so I am! This CAN work with Project Brutality, however most features are already in it so its not worth messing with. MAYBE I'll make a version with PB that's different int the future (and I'm sure I will honestly). This can work with pretty much any brutal doom v20 out there! This includes Health regeneration, New sounds for the "GO FUCK YOURSELF" taunt, and a few...other things to enhance your experience. Including a better way for things to disappear and give a performance boost! Any questions or thoughts tell me! Oh! this does NOT replace the old brutal doom options by the way! its an extension to it! :D enjoy!

Infernal Doom v20

$
0
0
Infernal Doom v20
This is Infernal Doom made V20 compatible, comes with a BDv19 or older version and various addons. This only works with loading it after original Brutal Doom versions because it is a stand alone mod (as of right now). It includes an Full-Auto Pistol, the Unmaker (not N64) and new health potions and packs. To use the Unmaker, press Alt-Fire to change what kind of ammo the weapon fires, you'll be in for a suprise for what this all has. Enjoy
Viewing all 2023 articles
Browse latest View live


<script src="https://jsc.adskeeper.com/r/s/rssing.com.1596347.js" async> </script>