Cocheta Voice Replacer
Voice replacer that can be paired with my Road of the Dead 2 military mugshot.
View ArticleMOMENTO MORI ANIDOOM UPSCALE
Momento Mori I + II HD Upscale Pack Addon for AniDoom and GZDoom.
View ArticleInsanity Tower
Uses UDMF format and Doom II assets, tested with GZDoom 4.7.1. May not work with other ports. 32in24-15_tex_v2.wad textures used. Jumping and free look required. This level occupies the map slot MAP01....
View ArticleDooM2 Simple Map 1
A vanilla map for DooM II, short but packed with a good amount of action!
View ArticleDooM2 Simple Map 2
A sequel for my Simple Map 1 (vanilla map for DooM II), the action continues even harder!
View ArticleUltimate Doom Combo (by Kent789) v1
use como base el ultimate doom combo y arregle algunos bugs, añadà enemigos de doom 2 en doom 1 al igual que la ssg y megasphere, cambie algunos sprites como la ssg que ahora tiene los sprites de la...
View ArticleThe Oasis
A medium-size Doom map set in Ancient Egypt with lots of monsters. Compatible with ZDoom-based source ports only.
View ArticleAbandoned Misery (AMisery)
Abandoned Misery is a Single Deathmatch Map designed for the GZDoom and Zandronum Doom Engines. This map relies heavily on OpenGL featureset and lighting, as well as 3D Floor designs.
View ArticleShadowmaker (SHDWMKR)
Shadowmaker is a Single Invasion Map designed for the Zandronum Doom engine, consisting of 7 Waves of difficulty. This map relies heavily on OpenGL featureset and lighting, as well as 3D Floor designs.
View ArticleSTFBall2
SkullTag Football contains six maps designed for two teams, Red and Blue. While this project was previously designed for the SkullTag engine, it will also work exactly the same on the Zandronum Doom...
View ArticleTGRCP1 - Navala
TGRCP1 is a Single Player\Cooperative project containing five maps for the ZDoom engine and its family ports (GZDoom, SkullTag, Zandronum, etc). In this project, SkullTag enemies are used, but also -...
View ArticleTGRDM1 - Dimension
TGRDM1 contains ten deathmatch maps for the ZDoom engine and its family ports (GZDoom, SkullTag, Zandronum, etc). This is my very first PWAD file, as you can tell by the ReadMe and the map styles....
View ArticleSSG PB 3.0 IN BRUTAL DOOM {VERSION 2.0}
one last time, a great update that is a big departure from version 1.9
View ArticleTGRDM2 - Inspratel
TGRDM2 contains ten deathmatch maps for the ZDoom engine and its family ports (GZDoom, SkullTag, Zandronum, etc).
View ArticleTGRDM3 - Morgenstern
TGRDM3 (Morgenstern), contains eighteen deathmatch maps designed for the GZDoom and Zandronum Doom Engines. This project relies heavily on GZDoom's OpenGL featureset, such as Dynamic Lighting and 3D...
View ArticleCentral Processing 7 (CP7)
This is a single deathmatch map that was used for the Doom Clan called 'Central Processing 7' or 'CP7'. This is nothing spectacular, just uploading this for fun.
View ArticleCraneo's BETRAY Remake
A remake of the XBOX Doom Map33 level, comes in two flavors, one that replaces MAP01, and one that replaces MAP33 for those that own the actual XBOX Doom 2 iwad, made with ZDoom ports in mind and not...
View ArticleHalf Life 2 textures for GzDoom/Zandronum
The whole Half Life 2 texture pack for GzDoom/Zandronum, make your own mods with this cool texture packs.
View ArticleInnermost
An medium-size map with spectral demons in a Marble Citadel. Compatible with ZDoom-based source ports only. (Anyways, I also used Mechadon's Box o' skies in another wad named "Spirit of Doom")
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