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Doomguy Follower mod for ZDoom (Definitive edition!)

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Doomguy Follower mod for ZDoom (Definitive edition!)
I made another ZDoom follower mod but what sets it apart from other ones? This mod spawns a generic friendly Doom marine actor but you can also interact with it, by pressing "Use" on it it will switch to a semi-transparent, figure-like state where it can clip through walls (noclip). As for the reason why, I've been experimenting ways to make a non-zscript zdoom follower mod that is consistent with the player, (e.g when friendly followers teleport to the player's destination they sometimes get stuck or clip halfway through walls) although this is far from it and unethical, it still opens possibility to improve in decorate format. There are #comments in the wad explaining each code lines. Enjoy c:

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